What you can find here is more or less my CV with a few additions
A list of some of the educational achivements i have made throughout my life.
During my time on AAU i have participated in a few projects, each of these is described below, and for some of them you can even find the report and product of these projects
This project based itself on the idea that evolution according to Darwin could be simulated using only a few rules. A simulation was set up using the same system as Game of Life. Into each cells of the game world we introduced probabilities for mutation, growth, food etc. Futhermore the "world" was made round so that corner populations was'nt nessecarily doomed.
Unfortunately this project is not currently available for download - and it is in Danish as the title suggest.
This project conerns the subject of splitting serial computations into parrallel construction in order to take advantage of computing Grids and Clusters. Unfortunately the project is very focused on testing the abilities of clusters using an algorithm for calculating Pi instead of focusing on general ways to split serial computations.
Unfortunately this project is not currently available for download - and it is in Danish as the title suggest.
A report, detailing the development of a system targeted toward human project resources.
Download
A project concerning language development. More specifically a language to program robots in the game "GamNa". Not particulary interessting reading. Download
This project concern the development of a team of robots for the game RoboCode. The team uses machine learning techniques to improve over time and incorporates serveral more "hardcoded" strategies in order to kill enemy teams. Among the project groups developing similiar teams, this implementation was declared the winner. Download
My bachelor project - this paper takes a look at eXtreme Programming in relation to mobile software development. Its a short article, so some knowledge of the area is probably required.
Download
This project concerns the development of a Half Life 2 modification called SubSpace (very original huh?), its a third person shooter/puzzle game, the main advesary are alien.
Download
A continuation of the Sub Space project. The idea here is to create an AI for the alien advesaries, as far as possible the AI should use machine learning and "communication".
Download
First part of my master thesis. The project concerns the process of creating 3D Humanoid models for games, more specficially these models should be generated by code. This part focuses on requirements and analysis of different methods and their viability.
For now take a look at the project site
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